🔋Leveling
Heroes can increase their stats by leveling up. To level up, a Hero must first have accumulated enough experience from their adventures.
The benefit of leveling up is an increase to a Hero’s stats. Excluding HP, MP, and Stamina, the game will roll twice for each stat to see if they increase. The first roll will be based on the Hero’s Primary Stat Growth percentage, which is primarily based on the Hero’s class.
See these stat growth breakdown charts for insight into the base growth rates of each class.
In addition to these two rolls per stat, the player will be given a choice of one stat to grant an extra +1 bonus. But that is not all, players also have a chance to seek for two other stats. It has a 50% chance of increasing each of the selected stats.

In summary, when a Hero levels up the following will happen:
1. The game will roll for each stat to increase based on the Hero's primary stat growth parameters. Successful rolls receive +1 to that stat.
2. The game provides a +1 bonus to the stat selected by the player.
3. The game will roll for the two stats. Each has a 50% chance of success. Successful rolls receive +1 to that stat.
Stamina has a fixed growth rate for all Heroes. It increases by 1 every even level.
Lastly, HP and MP increases are calculated after other stat bonuses are applied. Each class has its own chances for small, regular, or large increases in HP and MP.
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